Project modules ยท KS3 & 4

How students use these modules

Every student starts from a shared foundation (micro:bit, basic I/O, preset builds). They then pick and combine elements from the categories below to shape their own rover project.

The more categories used, the more complex the build. Students can stay on guided presets or extend with custom sensors, outputs, mechanics, and mission goals.

Projects follow three progression stages across KS3 & 4 โ€” remote control, then sensing & autonomy, then payload & coordination โ€” without being locked to a single school year.

Difficulty levels (optional add-ons)

  1. Preset logic โ€” e.g. LED on when temperature crosses a threshold
  2. Preset rover chassis โ€” standard car build
  3. Custom sensor choice โ€” students map inputs to their sub-problem
  4. Custom mechanics โ€” LEGO joints, gears, cams, 3D-printed tools
  5. Stretch โ€” Arduino, lander deployment, multi-rover coordination